v0.39 Build Notes


Welcome to the first of our weekly updates. This was supposed to happen on Friday, but I had to figure out butler the hard way. I also had to retire our first upload, since I didn't understand how naming and versioning works when I put it up. After monkeying around with the upload system for a while, though, monkey likes the results. Monkey also *really* likes hitting LAUNCH in the itch.io app and having the game just... go. Monkey suddenly feels like a real game developer and not a half-cracked designer simian.

Lots of work on sound this week, and a little bit on connecting parts of the UI together so it's easier to understand why a card is ineffective or has a special effect. The main items in the changelog:

  • wrote a proper sound manager so we can have . . .
  •  . . . more sounds! 
  • buttons and messages are now connected to a variety to sounds, though lots to do there 
  • added a music on/off toggle, though it's not persistent yet 
  • added more color to interactions between cards, progress meters, and modifiers

I'm  excited about the possibilities of the Steam Deck, so adding game controller support just abruptly moved up the priority list. I also need to bite the bullet and write a proper text manager before I try to add a whole lot more content. And there are the usual endless bugs and card adjustments to be dealt with. Next week is going to be a busy week.

Files

indomitable-windows.zip 123 MB
Version 0.39 Jul 17, 2021

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